Acting Chair: Animation/Digital Media Department
Kansas City Art Institute
I teach animation and digital media courses at
KCAI and I am a freelance animator and visual effects artist at Baker’s Dozen.
Director and Visual Effects Supervisor
I use computer and digital technologies to tell
stories that otherwise could not be captured with a camera.
KC Women in Film & TV (president) CinemaKC
As a filmmaker, I tell stories through various digital narratives, including short films and web series. This unique perspective allows my work to be seen around the world on the Internet via Vimeo and Youtube. In filmmaking and television production, we use digital cameras, digital voice recorders and non-linear editing equipment.
Charles N. Davis
Facilitator, Media of the Future Program
University of Missouri — Mizzou Advantage Program
I teach students emerging forms of storytelling.
Group Creative Director
Story telling in digital is a must across the board. Digital cannot be used as the answer. It's merely a tool like any other medium in our business. The future of digital marketing relies on cross pollination of the story telling and the tech guru.
Principal / Creative Director
As an animation company, digital storytelling is at the core of absolutely everything we do. For 18 years we have relied on digital storytelling using a wide variety of techniques. One of our greatest loves is character animation and we have been fortunate to have created multiple characters over the years all with story driving the 'digital' heartbeat of each and every one of them.
I started my career as an illustrator before it was necessary to mention that I used “traditional media,” when creating my paintings and drawings for advertisements, story books and magazines, including pictures of the Pleasant Company's American Girls Samantha series.
Finding I enjoyed using computers to do my work more that canvas and brush, I became a full time CG artist twenty years ago, producing work for commercial, educational, industrial and entertainment projects. I was one of the artists who worked to create the computer game Riven, the Sequel to Myst in 1997.
Government Resource Programs Manager
Hallmark Cards, Inc.
I am working with a Hallmark team, Mizzou's Media of the Future program and several community-based partners to establish the Mid-America Center for Digital Storytelling.
Mile Deep Films & Television LLC
I use digital tools every day to tell stories and make my living. From the cameras I shoot on to the computers and software I use to put it all together... My life is filled with digital storytelling.
Founder & CEO
Designing Gumroad is very much like telling a story. So is hiring.
Luna Moving Images, LLC
I'm producing animated digital books for the iPad. I also produce movies and advertisements with the help of digital
Hallmark Cards, Inc.
I created an animated character property called Asteroid Andy for Hallmark. They are little animated shorts that feature children doing a mix of ad-lib and scripted dialogue. The property tries to engage kids on their level with as much humor and interactivity as I can provide. I play on themes kids are familiar with like frustration and weirdness of "first time" experiences.
Hallmark Coordinating Producer
Hallmark Hall of Fame/Hallmark
We are involved in digital storytelling through the streaming of our Hallmark Hall Of Fame movies and the new pursuits we are engaged in concerning Hallmark characters like Hoops & YoYo, Jingle the Husky Pup, and Rainbow Brite.
UMKC Innovation Center/KCSourceLink
We tell the stories of innovative ideas, passionate entrepreneurs and the dedicated people that help them grow into successful companies through videos.
Senior VP, Marketing Communication
Kansas City Area Development Council We deliver impactful messaging direct to our clients’ desktops around the world. Digital storytelling is one strategic element in our marketing/branding platform for the KC region. We communicate key assets through the personal, human stories of creative KC companies and individuals. DS focus is largely on KC livability and culture, as we compete with other US cities to win new jobs, attract new capital investment, recruit talented workers and upgrade our national image.
At Liquid 9 we don't tell digital stories. We tell stories. That's it. Sometimes it's using digital tools, sometimes it's old-fashioned conversations and the spoken word. Regardless, we have always felt strongly that if you focus on "digital" you are a new technology away from being irrelevant. If you focus on the storytelling, you can create art expressing central truths regardless of the medium.
Writer, Director, Producer
I use digital storytelling to create short and feature films.
We run a tremendous amount of local and international short films at our theatres. We were the first circuit to feature the Oscar Nominated short films and we are the home (at our Crown Center Location) to the CinemaKC project. It is a program of local digitally produced films.
T2 + Back Alley Films
Since we are a video production, company, we have been digital storytellers since the beginning. In the 90's, we referred to ourselves in promotional material and company descriptions as "video storytellers". Since 2005, we have described what we do on our website and other descriptive materials as "visual storytellers". Since what we do is combine an array of digital elements to tell a story -- whether that is video, photography, graphics, animation, music, narration, etc. -- we are now referring to our services as digital storytelling.
Multimedia Design Director of MediaMint, Hallmark's multimedia studio
Hallmark Cards, Inc.
I direct the work of 48 digital storytelling professionals in producing a wide range of Hallmark's digital media solutions. I was an early pioneer in shifting from conventional to digital artwork in our company, and I have worked to advance multimedia programs at Hallmark.
Creative Director/Creative VP for Hallmark Properties
Hallmark Cards, Inc.
Within Hallmark Properties we use digital storytelling in a variety of ways, featuring our Hallmark-owned characters, from ecards to TV interstitials and TV specials we use storytelling to bring laughs and great shared moments to our audience.
Telling stores are part of everything we try to do for ourselves and our clients. We use software as the platform to deliver those stories.